MIGHTY DUCKS
The Backstory
A.K.A The Mask of Drake DuCaine
In the beginning, there was hockey...
A long, long time ago, in a universe parallel to our own,
an icy planet known as
Puckworld was home to a peaceful race of hockey-playing ducks.
Puckworld was a
Utopian civilization, where the sport of hockey was not only a
way of life, but an art form,
and fair play and sportsman-like conduct were observed by all.
Then a dark time began:
Puckworld and all the planets in the Puckworld Galaxy were taken
over by the Saurian
Overlords. This reptilian race conquered their foes with sorcery
and sinister forces that
enabled them to 'cloak' themselves in darkness. Virtually invisible,
the Saurians attacked
at will and ruled by complete secrecy.
A small band of noble rebels, made up of many alien races
and led by the legendary
duck warrior Drake DuCaine, was the only hope for the Puckworld
Galaxy. Drake created
the Mask, a bio-mechanical cybernetic interface device, programmed
with all the noble
qualities this heroic duck had learned from a lifetime of practicing
the sacred art of hockey.
Most importantly, the Mask had the power to penetrate the Overlords'
mystical 'cloaks.'
Once he donned the Mask, Drake was able to locate the Overlords
and, with the help of his
fellow rebels, imprison the evil ones in a dimensional limbo.
And a Duck shall lead them...
The inhabitants of Puckworld were once again free to follow
that noblest of callings
-- hockey. As time passed, the accomplishments of Drake and his
mighty Mask faded into
legend. So, when the last remaining Saurian Overlord, the evil
Lord Dragaunus, escaped
his dimensional prison, his reign of terror took Puckworld by
surprise.
Only one brave young duck, named Canard, remembered the stories
of Drake
DuCaine and the Mask. Uncovering the Mask in an ancient tomb,
Canard brought together
a new band of rebels -- the six Mighty Ducks -- to defeat the
Overlord. When Dragaunus
and his henchmen escaped through a dimensional gateway into our
own universe, Canard
sacrificed himself so that the Mighty Ducks could follow the Overlord.
The remaining
Mighty Ducks vowed to protect the inhabitants of Earth from the
terrible devastation
suffered by their home planet.
It's High-Tech, But It's Home To Us...
Searching for a home on Earth, the Mighty Ducks were naturally
drawn to a place
called California and a man named Phil. Phil was a lost soul
-- a manager whose hockey
team had moved to Piscataway, New Jersey. After witnessing their
amazing ability on the
ice, Phil signed the Mighty Ducks as the new home team of the
Anaheim Pond. Now, in
our own time, the Ducks continue to search for Lord Dragaunus
and other foes from their
central command center.
Pooling the profits from their games, the Ducks have built
a high-tech headquarters
beneath the Pond. The headquarters' central room, known as the
Ready Room, is
dominated by Drake One, the Ducks' supercomputer. In addition
to its information-
gathering functions, the computer is tied into a surveillance
satellite that aids the Ducks in
locating trouble-spots around the globe. But Drake One isn't
all-knowing or all-seeing,
and the Ducks are often forced to fall back on their own ingenuity
to uncover information,
solve mysteries, and track down evil-doers.
In addition to the Ready Room and their living quarters,
the underground
headquarters contains a state-of-the-art Tech Room, where the
team can devise new gadgets
and vehicles or repair existing ones, a Rec/Workout room to keep
the team in fighting
condition, and an elevator-tube to the Pond above.
From Outer Space to Orange County...
Even with all their high-tech gadgets, the Ducks' most prized
possession is still the
legendary Mask of Drake DuCaine, which Canard left in the keeping
of Wildwing, the team
goalie. What Wildwing doesn't know, but may come to understand,
is that all the
leadership qualities he seems to get from the Mask, already exist
within him.
The Mighty Ducks hope to one day destroy the last Saurian
Overlord and return to
their native Puckworld. But for now, their home at the Anaheim
Pond is a nice set-up --
that is, if you're a hockey-playing, alien duck with superhero
powers.